Deep Forest

I wanted to give creating a forest environment in ue5 a try, to get some practice, as they are a bit trickier then your average rocky canyon UE5 environment. This is the result! It was inspired by Banyan tree forests, which I think are just amazing and somewhat alien looking. Made in UE5, with materials made in Quixel Mixer. As well as using a couple rock assets from Megascans. I used Speedtree for the... trees. Post processing was done in Editor for the videos, and in photoshop for the still.

Still Render

Still Render

While the environment wasn't made with gameplay in mind, here is a walkthrough of the environment.

Up close view of the thai buddha statue. Textured in Quixel Mixer with baked ao and normals. Focused on keeping a consistent texel density across the whole statue.

Up close view of the thai buddha statue. Textured in Quixel Mixer with baked ao and normals. Focused on keeping a consistent texel density across the whole statue.