25 y/o, California Based. 3D artist specializing in environments and landscape pieces. I work primarily in Unreal Engine, and Blender. Though I am experienced in most major environment art software. (Substance Suite, Photoshop, Speedtree, Quixel Suite, DaVinci Resolve, Gaea). I have professional experience in creating Virtual sets, similar to the Mandalorian productions 3d environments. As well as experience in architectural visualization, and game environment creation.
Worked as an environment artist, making visual sets for entertainment venues, as well as creating interactive arch viz environments.