Sci-Fi Air Conditioner Pack

I created these sci-fi air conditioner units to be used in future projects of mine, with the goal of them being performant, and high quality. Each air conditioner unit uses one set of 4k textures, with baked normal maps, and packed ORM maps, with a consistent texel density of 12 pixels per centimeter. The first two ac units are more standard sci fi in style, while the last ac unit is more cyberpunk, and created with less advanced technology. Regarding the style, I also had a strong idea of having the classic cyberpunk design theme of being flashy, with lots of neon, and "rule of cool" injected into it. All ac units were modeled, unwrapped, and optimized in Blender, textured in Substance Painter, and with tweaks to the textures made in Photoshop. The renders were made in Blender with the cycles render engine.