I'm currently working on a Cyberpunk environment in UE5, and this Cyber Barrier is part of the process. I designed it with the old cyberpunk adage, style over substance, and as such, it has a screen for some reason, and functionality that probably goes above and beyond what is necessary for a road barrier. Modeled in Blender, textured in Substance Painter, and rendered in Unreal. Check out the time lapse video to see a very condensed version of the barriers creation.
Video Render of animated screen
Time lapse of assets creation