UE5 Arch Viz Lobby Nightscape Visions

During my time with Nightscape Visions, I worked on this real time hotel lobby, which was to be used as a navigable arch viz space, to advertise our use of Unreal in visualizing potential spaces for future clients. I made most of the second floor, the leather columns, granite wall art, screens, furniture, interior lighting, and more. Rendered in 5.0. Environment was worked on as a team using gluon to control changes. The interior was designed to be navigable with a custom point and click traversal system.