I created this interior in UE5, based off of architect, Hadi Teheranis concept art. I really liked the idea in the concept, of having a huge window across the bedroom, letting in a ton of cool blue light, to contrast against the warm accent lighting. So I decided to do my own version of the interior! All lighting is dynamic, using lumen. The only thing raytraced are the shadows. All assets but the bed, couch, and shelf clutter, are custom made, and modeled in blender. Post processing done in unreal, with tweaks made in Photoshop. Cheers!
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